
Flipping Master offers you the experience of controlling a character in a world where everything is made up of small cubes. How far can you take your character?
Flipping Master doesn't tell a story with a beginning, climax, and end, but rather builds an implicit narrative. The player controls an incomplete block character, constantly performing flips, jumps, and landings. The goal is to go further, improve skills, and explore more areas in the voxel world. Simply put, each successful flip is a step towards the block model evolving and becoming more stable.
This game includes the following interesting features:
The characters in Flipping Master are made up of many small square blocks. There are no clear facial details or complex expressions. They look like an unfinished 3D block model. The diversity doesn't come from the face but from the overall shape, the color of the blocks, and the different ways the blocks are assembled. Some variations give different feelings when flipping. This style makes the character look both rough and unique, true to the voxel style.
Gold coins in Flipping Master are used to unlock different block character variations, upgrade flipping abilities, and reduce the risk of blocks breaking/falling incorrectly. The more you upgrade, the easier it is for the character to maintain balance upon landing.
The block character in this game moves diagonally:
The width of this area only includes 3 horizontal cells, so if the character is at the far right edge and you still control it to move diagonally to the right, it will be moved to the opposite left edge cell. Take advantage of these mechanisms to make precise diagonal flips.